Thursday, March 15, 2012

RSP Identity Final

For this assignment, I went through about five different concepts and ended up scrapping them all for better or worse. It got to the point where I was completely over-thinking it, and my ideas were just too complicated to realize in the time I had. Additionally, I think the requirement of creating four separate, consecutive images overwhelmed me. So, the only way for me to solve the problem was to keep it as simple as possible. This was a difficult concession for me to make, because when I do something excessively minimal it feels like I didn't do any work and people are going to call me out on it. This need to be complicated is my greatest weakness but also my greatest strength, in a way. In any case, I ended up doing four typographical designs based around sentences expressing my internal need to please people with my design work. I made an effort to be as consistent as possible with the type, colors, and recurring motifs in order to keep everything tied together. I thought about adding simple shapes to the design, but that quickly led me down the path of wanting to complicate it again, so I suppressed that urge. Perhaps the final message is too complicated for the sake of consistency with the series, but I wanted to include it because it is an important part of the overarching idea to me.





Tuesday, March 13, 2012

RSP Dating Strategies Final


Dylan Farr - Dating Strategy - Final

emily w final





Add me on facebook

So for my project, I wanted to show that it's so common these days for me to just add you on facebook or follow you on twitter or tumblr, and less and less common for me to call people. I spend a lot of time on these sites, so i'm really just making fun of myself here.

"Who Nose" - Dan Kozerski







































This piece of design was created by myself, Dan Kozerski, over the past few weeks, to be presented on March 13th, 2012. Who Nose is the title of the piece and its components for creation were photography, digital illustration and photoshop manipulation. Follow me as I walk you through the creation process.


Like I mentioned during the first critique, I really used the identity project as a jump off point for this project. While creating the identity project I had this really big problem depicting the nose because the head shots were straight on and I was making a monotone image. This got me thinking. Being that I do have a large nose, which I am proud of, I thought it was a great attribute to play off of for this project. Because I don't know how others feel about it I thought it would be funny to address it outright in a calling card.


When I I began sketching out some images I thought it would be really cool to go beyond the normal idea of a calling and create something unique. That's when I came up with the idea to reveal my nose through a pocket-like card with an insert. The person receiving the card is suppose to, according to the faint text on the front side of the insert, pull out and flip it to show my face.


I know this is sort of hard to explain; however, let me break down the final pieces that are above. The first image is the front of the card. The text reads "Who Nose," a play on the word "knows", directing the reader to the back side of the card, which humorously reads, "You Might Like Me." as well as my phone number. The front of the card shows a digital illustration of my head and hair. The inner most black area is cut out. to reveal the insert. The  bottom image is actually the front of the card. When inserted in the pocket it reads "Flip Me" very fainting through the cut-out. The image of the last is the back of the insert, which shows a selection of my head. When flipped this fits directly in the cut-out.

Though we were't able to print the last project, I hope you can visualize my intentions, enjoying the product as much as I do.